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In real life a $150M payroll is not considered high, but within the economics of 4040 Baseball it is. And its practical and psychological effects amount to a curse worth avoiding.
More on how a $150M payroll can work against your team’s success
Refinements:
- Trades with SIM Teams: The old engine for SIM trades had run its course, often presenting conflicting messaging, relinquishing players who should be retained, or holding onto players who should be dealt away.
- Team Home Page: The team homepage now includes listings of the top players available on the trade block, for easy, quick reference.
- Relief Pitcher Limitations: High-use and Overuse rules were too confusing (even for me) and required too much time to understand. They have been rewritten, and are now based on a pitcher’s EN(durance) rating, and clearly stated in a pitcher’s profile page. Learn More
- Trade Notes: You may now attach a note to any player on your roster, explaining what you are expecting in return via trade. Trade Notes displayin the player profile, player search results, and in the trade window.
Fixes:
- Launch Trade Window: The ability to offer a trade from within a player's profile page was lost somewhere along the way. It has been ressurected. You may now offer a trade for a player from within his profile page.
Fixes:
- Pull Starting Pitcher: On some occasions, a starting pitcher would be pulled earlier than dictated by a team’s settings--confusing the settings for a relief pitcher as the settings for pulling a starter. This has been fixed.
- Player Avatars: After migrating to a new server, player avatars were broken. This was due to an incompatibility with the new server’s OS. The code has been rewritten, and avatars are generating properly again.
Refinements:
- SIM Team EOY Draft: The logic by which SIM teams select players in the End-of-Year draft has been revamped to keep them more competitive and strategically built.
Fixes:
- SIM Rotations: SIM teams were not properly filling their rosters, especially pitching rotations, due to a bug in how pitching needs were being evaluated. SIM teams now properly build out their pitching.
- SIM Injured Player Assignments: SIM teams were cycling injured players between the IL/DL and their Minor league roster perpetually, rather than keeping them on the IL/DL. In cases where there was not room on the Minor League roster, this would have a domino effect of releasing an otherwise viable player. SIM teams now keep injured players on the IL/DL.
Full List of Changes